Goulash
The hardest thing you'll meet as a beginner, and the most fun once it clicks. Everyone is confused the first time. Everyone. (It's the British and Indian cousin of the American "Charleston.")
When it happens
Traditionally, after a wash-out — the wall has run out and nobody has won. The dead hand is abandoned, and the next hand is played as a Goulash.
You start completely fresh
Nothing carries over from the abandoned hand. The wall is rebuilt from scratch and tiles are dealt again — 13 each, 14 to East — exactly like the start of any normal hand. Only then does the exchange happen.
The exchange
Each player picks tiles she doesn't want and passes them face down to another player, receiving the same number back. Only tiles from your own hand are involved — nothing from the discard pile, nothing melded.
Traditionally there are three rounds, all completed before anyone discards:
- Across the table — East with West, South with North
- Then with one side
- Then with the other side
Each round, what you just received helps you decide what to give away next. Once all three finish, East discards and normal play begins — draw, discard and the calls all work exactly as usual from there.
The rules change
The target shape
ALL PUNGS + 1 PAIR · ONE SUIT · NO CHOWS
Your whole hand must come from a single suit, made of pungs (or kongs) plus a pair.
Example: 1s, 4s, 6s and 8s of Circles (four pungs), plus a pair of 9 Circles — 14 tiles, one suit, no chows.
Goulash or Passport — never both
A Goulash needs one numbered suit and no honour tiles at all. A Passport is nothing but honour tiles. One 14-tile hand can't be both, so you commit to one or the other early. Why they can't combine →
Why it's harder
Three things change at once — a new procedure before play starts, a rule reversal, and a much tighter target. Nobody masters a Goulash in two sessions. That's what the club is for.