Learn Workshops About Contact

How the Game Runs

Seats

Four seats: East, South, West, North. East is the dealer. Going around to your right: East → South → West → North → back to East. West sits opposite East.

Who sits where, and why it's called anticlockwise →

Before the first hand

Two small rituals happen before a single tile is drawn, and both use dice:

The exact dice convention varies table to table. We'll show you the club's version live on Day 2 — nothing here to memorise in advance.

Building the wall

Each player builds a row of tiles two high; the four rows form a square. It's a bit ceremonial, takes a minute, and is genuinely one of the nicest parts of the game. Don't rush it.

Dealing

The loop

  1. Draw a tile from the wall — your hand is now 14
  2. Discard one — your hand is back to 13
  3. Play passes to the next player, anticlockwise
Say your discard out loud — "five circles." It's a real rule, and it gives everyone a fair chance at the tile.

Claiming a discard — the calls

CallWhat it claimsWho may claim
PungA discard completing three of a kindAnyone
ChowA discard completing a run of threeOnly the player to the discarder's immediate left
KongA discard completing four of a kindAnyone — then draw a replacement
MahjongA discard completing your handAnyone

Priority: Mahjong beats Pung beats Chow.

After claiming, lay the set face-up and discard. Play continues from you — so a claim can skip players.

Two things people always ask: you must say the call out loud before anyone draws next, and any set claimed from a discard must be laid face-up — no exceptions. Claiming, out loud and face-up →

Concealed and melded

A set claimed from a discard sits exposed — melded. A set you built yourself stays hidden — concealed. Concealed is worth more, which is why good players don't claim everything they could.

Rotation

After each hand East moves to the next player — unless East won, in which case East stays. A full round is everyone having been East once. A full game is four rounds, which takes hours.

Wash-out

If the wall runs out before anyone wins, nobody wins. In the Indian game, that's exactly when a Goulash gets played.